Koeenji Dev
systemPortfolio Ready

02 — Slope & Surface Physics

2D slope-aware movement system with ground contact detection, surface angle handling and movement modifiers.

UnityC#2D PhysicsCharacter ControllerInput SystemGameplay Systems

Overview

A Unity 2D movement-focused technical system for handling slopes, surface contact data and movement behavior across different terrain types.

Problem

Basic 2D character movement often breaks down on slopes and irregular surfaces when contact detection, walkable angles and surface behavior are not handled explicitly.

Solution

The system introduces structured ground contact data and slope-aware movement rules so the player can move across walkable terrain with more predictable behavior.

Features

  • Ground contact detection
  • Surface angle awareness
  • Walkable slope handling
  • Movement modifier support
  • Slope movement behavior
  • Reusable player movement foundation

Media

Video — Pending

Screenshots — Pending

Architecture

The system is a modular 2D movement layer where ground detection provides contact data, movement logic interprets slope conditions, and surface modifiers can influence player behavior.

Future Improvements

  • Advanced jump
  • Dash
  • Stamina integration
  • Wall interaction
  • Hazards
  • Checkpoints
  • Platformer demo integration

Repository Status

This repository is private.